Apprentice Questions
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Instructions:
These questions may be printed out to hand out to students along with
the general information about guilds to help them with their decisions about
a guild to choose, as well as questions to guide their research.
Luigi's Lecture Hall
- Well met! and welcome to Luigi's Lecture Hall, the first stage of your
apprenticeship! Please, be seated at the table over there.
As an apprentice, you will eventually be preparing yourself to eventually
present your masterpiece at the Great Guild Hall - hired out as a journeyman,
or hired day laborer for one of our town's projects. As you proceed through
your Renaissance apprenticeship period , you will want to learn as much
as possible about your chosen field (or the field chosen for you). As you
gather information during your research and working with your master, you
will be gaining the needed skills that will be reflected in a final masterpiece.
Your goal is to be hired as a journeyman ( or journeywoman) by one of the
best masters!
Remember, the skills that are reflected in your masterpiece must mirror
the advances and limitations of Renaissance.
You musn't appear a clodpate before the jury of masters later on, so be
sure to note the names of famous fellow apprentices and masters who have
paved the way for the ideas that you eventually use for your masterpiece.
Failure to do so is looked down upon as thievery and could end your apprenticeship
and land you in court, or worse: one of our jails, neither a pleasant experience
during our time.
To get you started, consider the following questions as you decide upon
which guild to petition. These self-same questions are what you must learn
during your apprenticeship. I'm quite certain that you will have your own
questions, as well, as you gain experience during your apprenticeship;
jot them down and answer them as you proceed.
Available apprenticeships:
And, my . . . yes, yes, yes. For the fairer ones in this room, one must
excuse my use of 'he' - after all, our world is a man's world, as you will
come to discover.
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Apprentice to an Architect designing a Palatial Estate, Cathedral,
Hospital, University, Globe Theatre, place of business, designing
a town mall (marketplace)
Consider:
- Name of your guild? Philosophy of design? Terms and vocabulary unique
to your guild's work?
Who have been the innovators in your field of study? What has each contributed
of significant importance? Where did each master get his ideas? Any special
study that he did, place he visited, things he observed and applied to
what he is passing on to you? For what donations is your guild responsible
and why? What artwork has your guild been required to commission? What
should be kept secret and why?
What construction skills and techniques must you learn or know about? What
are the hazards of your work? Math: What mathematical 'news' is there that
will help you? Technology (tools) available? What innovative technology
can be built into your work or have you or others discovered? (14th to
17th century versions of 20th century technology? Is the older better?
In what ways?) Special features of your project that you must build into
your design? Technology needed? (You may have to do some inventing to complete
your project - but within the limits of the Renaissance.)
Sanitation: a concern in design? Particular problems you may run into with
your project? Building materials available from where? Special guilds for
them? Decorative art for your design? What other guild(s) will you need
to know about or use? In what way(s)?
What have you learned that 20th century architects and builders use today
as a result of ideas and techniques of the Renaissance ( or what the Renaissance
borrowed from earlier centuries)?
3 OTHER QUESTIONS: _______________________________________________
____________________________________________________________________
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Apprentice to a Mercer, Dealer in Cloth, Spinner of Cloth,
Clothing Shoppe Merchant to outfit the royal entourage for an upcoming
wedding.
Consider:
- Name of your guild? Who is allowed into your guild? Special features
of your guild? Terms and vocabulary unique to your guild's work? Who have
been the innovators in your field of study? What has each contributed of
significant importance? Where did each master get his ideas? Any special
study that he did, place he visited, things he observed and applied to
what he is passing on to you? Particular problems your guild faces? What
artwork has your guild been required to commission? What donations is your
guild responsible for and why? What should be kept secret and why?
Steps of a process that you must learn? What innovative technology will
be built into your work or have others discovered? (14th to 17th century
versions of 20th century technology? Is the older better? In what ways?)
What are the hazards in your line of work? Solutions that have been tried?
Special features of your project that you must build into your design?
Technology needed? (You may have to do some inventing to complete your
project - but within the limits of the Renaissance!) Skills and techniques
you must learn or know about? Math: needed? for what? What mathematical
'news' is there that will help you?
Philosophy of design? Comfort in design? Changes in philosophy of design?
What related guilds are or will be a part of the processes you must follow
to complete your masterpiece? Can your guild finish a process alone without
the help of other guilds? Why or why not?
Materials available: varieties? from where? Thread: what? made by? Patterns:
yes, no? What were they like? Decorative arts or crafts for your designs
or clothes? Closures: How did Renaissance folk keep their clothes 'buttoned'?
Undergarments: were there any and purpose? Who made them? Coats, cloaks,
shoes, hats, gloves, (accessories): made by whom from what guilds?
What have you learned that 20th century clothiers and designers use today
as a result of ideas and techniques of the Renaissance ( or what the Renaissance
borrowed from earlier centuries)?
3 OTHER QUESTIONS: _______________________________________________
____________________________________________________________________
____________________________________________________________________
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Apprentice to a Barber, Physician, Herbalist (Apothecary)
to staff a new hospital.
Consider:
- Name of your guild? Who is allowed into your guild? Special features
of your guild? Terms and vocabulary unique to your guild's work? Special
clothing that your guild members must wear? Why? Who have been the innovators
in your field of study? What has each contributed of significant importance?
Where did each master get his ideas? Any special study that he did, place
he visited, things he observed and applied to what he is passing on to
you? Particular problems your guild faces? What artwork has your guild
been required to commission? What donations is your guild responsible for
and why? What should be kept secret and why?
Course of study? What books will you be using? By? Philosophy of medicine?
Philosophy about disease, curing disease, and hygiene? Based on whose ideas
or what beliefs? What will your role be as barber, physician, herbalist?
What is the patient's role? Skills and techniques you must learn or know
about? Artists who have helped your field of study? Math: needed? for what?
What mathematical 'news' is there that will help you?
Steps of a process that you must learn? Materials needed for your line
of work? Accepted methods of treatment for specific diseases, in particular,
the Plague? Cautions, hazards in your line of work? What precautions are
you taught to take for yourself? for your patients? Technology (tools)
available? What innovative technology will be built into your work or have
others discovered to meet special needs? (14th to 17th century versions
of 20th century technology? Is the older better? In what ways?) Solutions
that have been tried?
What guilds work with yours? Why this method of organization?
What have you learned that 20th century doctors, dentists, or pharmacists
use today as a result of ideas, discoveries, and techniques from the Renaissance
( or what the Renaissance borrowed from earlier centuries)?
3 OTHER QUESTIONS: _______________________________________________
____________________________________________________________________
____________________________________________________________________
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Apprentice to an Alchemist, Scientist, Astronomer to
engage in scientific inquiry and design new tools.
Consider:
- Name of your guild? Who is allowed into your guild? Special features
of your guild? Terms and vocabulary unique to your guild's work or beliefs?
Special clothing that your guild members must wear? Why? Who have been
the innovators in your field of study? What has each contributed of significant
importance? Where did each master get his ideas? Any special study that
he did, place he visited, things he observed and applied to what he is
passing on to you? What mathematical 'news' has someone from your guild
discovered? Particular problems, superstitions your guild must deal with?
What artwork has your guild been required to commission? What donations
is your guild responsible for and why? What must be kept secret
and why?
Course of study? What books will you be using? By? Techniques must learn
or know about? Cautions, hazards? Math: What math must you know or will
you be using? What mathematical 'news' is there that will help you? Technology
(tools) available? What innovative technology will be built into your work
or have others discovered? (14th to 17th century versions of 20th century
technology? Is the older better? In what ways?) Technology needed (you
may have to invent)? Guilds will use to do this? Decorative art for your
implements? Which ones? Which guild and/or famous master has helped you?
Special features of your guild's work area? Sanitation: a concern? Particular
problems you are working on to solve? Guilds may use to do this?
What have you learned that 20th century chemists, scientists, mathematicians,
or astronomers use today as a result of ideas and techniques of the Renaissance
( or what the Renaissance borrowed from earlier centuries)?
3 OTHER QUESTIONS: _______________________________________________
____________________________________________________________________
____________________________________________________________________
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Apprentice to a Lawyer, Judge, or Banker to
prepare for an upcoming trial
Consider:
- Name of your guild? Who is allowed into your guild? Special features
of your guild? Terms and vocabulary unique to your guild's work or beliefs?
Special clothing that your guild members must wear? What does each piece
signify? Who have been the innovators in your field of study? What has
each contributed of significant importance? Where did each master get his
ideas? Any special study that he did, place he visited, things he observed
and applied to what he is passing on to you? What artwork has your guild
been required to commission? What donations is your guild responsible for
and why?
Course of study? What books will you be using? By? Philosophy of law (or
banking/ money changing)? Particular problems your guild must be ready
to solve?
For those of you studying law: how is guilt or innocence determined in
general? for particular crimes? How is court run? How are cases tried?
What are the roles of the defense and prosecuting attorney? Are you called
an attorney? If not, what? Is there a jury system? Explain. Particular
laws that you found lenient, harsh? Jail conditions, jail terms and sentences
for the accused? Famous case or cases? Cautions to the public?
For you bankers, in particular: how is money minted? weighed? designed
and by what guild? What does it look like? How much are different coins
worth by 20th century standards? What can money buy during the Renaissance
compared to the time period to which you will be returning? How is banking
conducted compared to 20th century practices? What are the various philosophies
about money and money lending, collateral, charging interest on a loan?
Why? Who can and cannot apply for a loan? Why?
For all of you: skills and techniques you must learn or know about? Steps
in a process that you must know or memorize? Special materials needed for
your line of work? Math: needed? for what? What mathematical 'news' is
there that will help you? What guilds work with yours? Why? Technology
(tools) available? What innovative technology will be needed or have others
discovered to meet special requirements that your field of work needs?
Which guilds will likely help with that? (14th to 17th century versions
of 20th century technology? Is the older better? In what ways?) Solutions
that have been tried?
What have you learned that 20th century lawyers, judges, and bankers use
today as a result of ideas, techniques, and problems they faced during
the Renaissance ( or what the Renaissance borrowed from earlier centuries)?
3 OTHER QUESTIONS: _______________________________________________
____________________________________________________________________
____________________________________________________________________
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Apprentice to a shipbuilder, mapmaker, Carpenter, Armourer, Physician,
butcher, Astronomer readying for a lengthy voyage
Consider:
- What are all of the materials that would be needed for a long voyage:
for the men and for the ship? Which guild would you want to apprentice?
For this particular project, consider food preservation, storage, and preparation;
clothing for all kinds of weather and conditions; defense; plotting and
maintaining a route (course); medical supplies and practicioners. What
else would be needed for a voyage with which a guild would involved?
Which guild would you apprentice? Then brainstorm for and research the
skills and techniques you must learn or know about?
In particular, consider these as a beginning point:
Math: What mathematical 'news' is there that will help you? Science: What
scientific 'news' and philosophy will help you with your guild's preparation
for this voyage? Technology (tools) available? Technology needed? Innovative
technology you have to design? Special features of a voyage that you must
consider as a member of your guild? Sanitation: a concern? Particular problems
your guild may run into with this project? Building materials needed? Building
materials available from where? Special guilds for them? Decorative art
for anything? Why? What guild(s) would you use? Famous innovators you've
met along the way?
3 OTHER QUESTIONS: _______________________________________________
____________________________________________________________________
____________________________________________________________________
Apprentice to an Artist, Glassblower, Sculptor,
Musician, Musical Instrument Maker or Composer to prepare for
a festival or wedding feast or to work on art commissioned for a cathedral.
Consider:
- Name of your guild? In which special guild must you start before you
can proceed to work with a master in the field of painting, sculpture,
etc.? Who is allowed into your guild? Special features of your guild? Terms
and vocabulary unique to your guild's work or beliefs? Special clothing
that your guild members must wear? Under what conditions? What does each
piece signify? What change in philosophy about art has enabled your guild
to exist and develop? What is different about the Renaissance philosophy
of art and music compared to that of the Middle Ages? Who do the visual
or performing arts depend upon to exist? Who have been the innovators in
your field of study? What has each contributed of significant importance?
Where did each master get his ideas? Any special study that he did, place
he visited, things he observed and applied to what he is passing on to
you? What artwork has your guild been required to commission? What donations
is your guild responsible for and why?
Philosophy of design/art, music? Skills and techniques you must learn or
know about? Steps in a process that you must follow? Why? Of what significance
is math in your field of study? What mathematical 'news' is there that
will help you in the 'works' that you create? What has that 'news' opened
up for you as an artist, sculptor, glassblower, misician, instrument designer/builder,
etc.? Technology (tools) available? Special features or requirements of
your work that you must consider in your training? Cautions, hazards of
your work? Materials for your work is available from where? Special guilds
for them? What other guild(s)do you work with? Particular problems you
may run into with your work? What innovative technology is built into your
work or have you or others discovered? (14th to 17th century versions of
20th century technology? Is the older better? Equivalent? In what ways?)
Special features of your project that require new technology? (You may
have to do some inventing to complete your project - but within the limits
of the Renaissance.)
Where will your work be displayed or performed? Describe it. What must
be kept in mind when you propose and present a project to be developed
and completed? Who will perform your music? What must you keep in mind
concerning those who will be your audience, who will perform your work,
and the instruments to be used ?
What have you learned that 20th century artists, musicians, glassblowers,
musical instrument makers, and composers use today as a result of ideas
and techniques of the Renaissance ( or what the Renaissance borrowed from
earlier centuries)?
3 OTHER QUESTIONS: _______________________________________________
____________________________________________________________________
____________________________________________________________________
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Apprentice to a Master Cook/Chef for a banquet or festival
Consider:
- What are all of the materials that would be needed for a banquet? For
this particular project, consider food preservation, storage, and preparation.
Then brainstorm for and research the skills and techniques you must learn
or know about?
- Name of your guild? In which special guild must you start before you
can proceed to work with a master chef? Who is allowed into your guild?
Special features of your guild? Terms and vocabulary unique to your guild's
work or beliefs? Special clothing that your guild members must wear? Under
what conditions? What does each piece signify? What changes during the
Renaissance have affected your field of study and how banquets are conducted?
What festivals are most important to celebrate? How is that done with special
foods, recipes, dishes? Who have been the innovators in your field of study?
What has each contributed of significant importance? Where did each master
get his ideas? Any special study that he did, place he visited, things
he observed and applied to what he is passing on to you? What artwork has
your guild been required to commission? What donations is your guild responsible
for and why?
Course of study? What books will you be using? By? Philosophy about food,
preparation, processing, and presentation? Manners and customs that must
be learned for your field of work? Skills and techniques must you learn
or know about? Best and/or most unique techniques, beliefs, recipes? Special
math skills that are needed? Materials for your work available from where?
Special guilds for them? What other guild(s)do you work with? Technology
(tools) available? Innovative technology you may want to use? Special features
of your work that you must consider in your training? Cautions, hazards?
Particular problems you may run into with your work? What secrets are you
pledged to keep for your guild and why?
What have you learned that 20th century chefs and banquet-goers use today
as a result of ideas and techniques of the Renaissance ( or what the Renaissance
borrowed from earlier centuries)?
3 OTHER QUESTIONS: _______________________________________________
____________________________________________________________________
____________________________________________________________________
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- Apprentice to a Master Printer setting up a new print shop
in England.
Consider:
- What are all of the materials that would be needed for setting up a new
print shop? For this particular project, consider consumable supplies such
as ink and paper, outside labor contacts such as binders and illuminators
or scribes, start-up equipment such as presses and type. Then brainstorm
for and research the skills and techniques you must learn or know about?
- Name of your guild? In which special guild must you start before you
can proceed to work with a master printer? Who is allowed into your guild?
Special features of your guild? Terms and vocabulary unique to your guild's
work or beliefs? Special clothing that your guild members must wear? Under
what conditions? What does each piece signify? What changes during the
Renaissance have affected your field of study and how printing is done?
What books are most important to print? What other types of work do printers
do in order to bring in money? Who have been the innovators in your field
of study? What has each contributed of significant importance? Where did
each master get his ideas? Any special study that he did, place he visited,
things he observed and applied to what he is passing on to you? What artwork
has your guild been required to commission? What donations is your guild
responsible for and why?
Course of study? What books will you be using? By? Philosophy about printing
and the written wordfood? Manners and customs that must be learned for
your field of work? Skills and techniques you must learn or know about?
Best and/or most unique techniques, beliefs, books? Special math skills
that are needed? Materials for your work available from where? Special
guilds for them? What other guild(s)do you work with? Technology (tools)
available? Innovative technology you may want to use? Special features
of your work that you must consider in your training? Cautions, hazards?
Particular problems you may run into with your work? What secrets are you
pledged to keep for your guild and why?
What have you learned that 20th century printers use today as a result
of ideas and techniques of the Renaissance ( or what the Renaissance borrowed
from earlier centuries)?
3 OTHER QUESTIONS: _______________________________________________
____________________________________________________________________
____________________________________________________________________
Created for the Fermilab
LInC program sponsored by Fermi National
Accelerator Laboratory Education Office,
Friends of Fermilab, United States Department of Energy, Illinois State Board of Education, and
North Central Regional Technology in Education
Consortium which is operated by North
Central Regional Educational Laboratory (NCREL).
Authors: Bonnie
Panagakis, Chris Marszalek,
Linda Mazanek
School: Twin Groves Junior High School, Buffalo Grove, Illinois
60089
Created: November 25, 1997 - Updated: