Use the Back Function of Your Browser to Return
to Where You Left Off
You are to be apprenticed to a Shipbuilder, Mapmaker, Carpenter,
Armourer, Physician, Butcher, or Astronomer readying for a lengthy
voyage
Consider:
- What are all of the materials that would be needed for a long voyage:
for the men and for the ship? Which guild would you want to apprentice?
For this particular project, consider food preservation, storage, and preparation;
clothing for all kinds of weather and conditions; defense; plotting and
maintaining a route (course); medical supplies and practicioners. What
else would be needed for a voyage with which a guild would involved?
Which guild would you apprentice? Then brainstorm for and research the
skills and techniques you must learn or know about?
In particular, consider these as a beginning point:
Math: What mathematical 'news' is there that will help you?
Science: What scientific 'news' and philosophy will help
you with your guild's preparation for this voyage? Technology (tools) available?
Technology needed? Innovative technology you have to design? Special features
of a voyage that you must consider as a member of your guild? Sanitation:
a concern? Particular problems your guild may run into with this project?
Building materials needed? Building materials available from where? Special
guilds for them? Decorative art for anything? Why? What guild(s) would
you use? Famous innovators you've met along the way?
3 OTHER QUESTIONS: _______________________________________________
____________________________________________________________________
____________________________________________________________________